
The project involved creating multiple immersive and interactive experiences within T-Mobile's 5G&me Experience Center in Bellevue, Washington. Visitors could navigate a real-time simulations using an Ideum touch table and physical totems, showcasing the transformative power of 5G wireless technology in industries such as Parking Management, Trash Services, Smart Roads, and more.
We were responsible for building three interactive experiences using Unreal Engine. This included: gameplay programming, scripting, UI design, audio, hardware integration, testing, installation, and a successful launch. Ongoing support and post-launch evaluation ensured the ongoing success of the Connected Environments, Agriculture, and Transportation experiences.
A Connected City, an Agriculture simulation, and a Connected Transportation experience.
We even implemented T-Mobiles telecommunications services directly in Unreal Engine; you could send and receive real text messages and phone calls while enjoying the simulated driving experience within the virtual Connected City.



The first was a Connected City Experience controller by a futuristic touch table with physical totems to place to activate or move to different areas of the simulation.
The connected city consisted of three major areas: the City downtown, a College Campus, and an Air Field. Each of these areas had multiple story points and real-time simulations for smart parking, waste collection, light management, building inspections using drones, and more.



The second was an agricultural simulation, where real sensors were planted right in the soil of the crops in front of the screens. They fed live data; moisture, pH balance, and more, straight into the experience.
It was more than a demonstration; it was a window into the future of agriculture, a 5G-connected operation where every decision is informed by real-time insight, and every optimization is both immediate and measurable.





The third was a Connected Transportation experience that included another touch table with a full in-car human machine interface (HMI). On this experience we jumped in and supported the development of the HMI on the Ideum touch table.
We even implemented T-Mobile's telecommunication services directly in Unreal Engine. You could send and receive real text messages and phone calls while enjoying the simulated driving experience within the virtual Connected City.


